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Medieval 2 total war diplomacy fix
Medieval 2 total war diplomacy fix








medieval 2 total war diplomacy fix

I purchased Medieval 2 in the steam summer sale. Wondered if it was a well-known fix here. Given the state of Rome 2's diplmoacy, I brought up a fix for the Medieval 2 diplomacy in another thread and someone didn't know about it. Guess you have to deal with a Lord of Change and his harem of Ice Witches.Pardon my ignorance if this is something that's well known here, but I couldn't find anything using search. Play a second time, looks like your own neighbors have fallen for Tzeentch's games.

medieval 2 total war diplomacy fix

Play as Kislev once, it seems the majority of Ogre Kingdoms are worshiping Nurgle, now we have to worry about unkillable giants pouring out of the mountains. Seeing the mortal races get manipulated and clashed together as pawns in the Great Game would be a fantastic way to add repeatability. Maybe a thoroughly corrupted faction could even start having that god's lesser demons in their armies, or have an Exalted Greater Demon become a lord, showing their utter control and integration? Of course this would make them just as hated as the demons, if not more so!

medieval 2 total war diplomacy fix

Build up your specific corruption enough, and you can sway the faction leader to follow your designs. I would honestly hope for that, but just with Chaos, perhaps with all the Gods but Khorne, or maybe just Slaanesh. Get it high enough, and you could just straight-up vassalize them, making pitiful mortals into your eager-to-serve thralls. The more Vampire Corruption in a faction's land, the more likely they are to listen to a vampire's diplomacy. I made a video a while ago discussing a rework for Corruption across the game, and one of the big ideas I had was making the 'Vampiric Influence' diplomacy trait actually mean something.










Medieval 2 total war diplomacy fix